VERSE / AU LISTING

canon verses

canon aus

fandom verses

BEFORE THE END , 19 - 20 years old. Before the events of the main story. Dawa is still a monk, and deity, although the latter seems to be less relevant. They're eager to please and a hard-worker, a bit of a pushover and is exceedingly more anxious than later in life.notes: appearance wise Dawa has a shaven head, wearing saffron red robes, and just generally looks younger due to the fact that they are younger. Doesn't have horns yet.DURING THE END , 21 - 28~ years old. Takes place during their world end campaign. Being tasked with ending the world as they know it to ultimately save the world in the process. The whole job comes with religious and political unrest, burning effigies, angry mobs, massive parties, popup doomsday cults, and a lot of crying.notes: the most angst ridden of the canon verses. Unsure of when I'd ever get to use this one but we'll see.AFTER THE END , 3000+ years old but remains appearance wise mid to late 20s. After the world ends, not with a bang but with a kiss goodnight, Dawa is left to their own devices. Completely alone with only the flora and fauna and their yak Jinpa they sleep mostly. But occasionally due to the instability of their own plane of existence they'll fall into another.notes: default verse for interactions.

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jujutsu kaisen (wip), notes stage

Brainstorming Dawa’s JJK AU, with the minimal knowledge I have on it so far , is Dawa is a Tibetan sorcerer and cursed item/weapon collector. However, they've relegated what great amount of skill and power they have into solely defensive capabilities. They can dodge, block, and parry like no one’s business. But when it comes to offense they’re basically useless. Back in their hometown they are known for being very materialistic but generous. They would play a game with the monks & sorcerers there: Dawa would load themself down with enchanted weights as well as several cursed & magical items, tied to them and their clothes. The challenge was to try and retrieve one of the items off their person, and if the player manages to break free one of the objects, they got to keep it! Thing was with every item removed, Dawa was less hindered so trying to retrieve the items becomes more and more challenging over time. Like the less powerful objects would dangle on the outer layer of their robes, while the more powerful were on the inner layers. Anyways~ they travel on occasion to buy and sell and trade stuff. Money doesn't seem to be a big issue for them and they prefer to barter. An object for an object. They can get picky though.

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bleach (wip), notes stage

what if like, 'hollows' as a creature/concept is different all around the world? their physical forms and composition and powers vary from place to place. and in more secluded the environment the more specialized they become.so in relation to this, places like nepal, tibet, etc. would have creatures very specific to that region. And since Dawa is of tibetan descent they would be their version of a 'soul reaper' there. there are specific types of 'ghosts' in tibetan Buddhism too. and also the concept of a 'tulpa' was initially derived from that sect of buddhism as well. 20th-century Theosophists adapted the Vajrayana concept of the emanation body into the concepts of 'tulpa' and 'thoughtform' which originally came from Nirmāṇakāya, physical manifestation of a Buddha in time and space. So with those aspects in mind their 'hollows' would be intrinsically different. While the concept as a whole remains, the manifestation and composition and behaviors are complete foreign.and like, the smaller the communities or more isolated they are, be it by choice of the population or their physical environment/location, the hollows are more specifically evolved in that place. so like... if a shinigami from japan tried to fight a 'tulpa' in nepal that shinigami is gonna have issues.and a tulpa is a very metaphysical thing. In the realm of Theosophy it's a 'willed into existence' type entity, considered to be sentient to some extent. tulpas were co-opted in the 20th century by early occultists and had continued on to be something used in chaos magic. But seeing as the original concept came from Vajrayana Buddhism I want to incorporate that more into the whole concept then just being an 'imaginary friend' as tulpa's are often refered to as.Because Buddhism is a very, deep thought, deep philosophy, deep looking both inwards and outwards, has a lot of emotional regulation associated with it, that will play an intrinsic part of defeating the entity. So the tulpa itself, while it ultimately effects the physical space, cannot be fought in the 'physical world'. Like hitting it with a sword, doing anything physically to harm it, isnt going to work. So the only ones who can fight it are also deeply intune and connected to that headspace, that way of thinking, being able to traverse the world in such a way etc.ie. monksonly monks specifically trained in this can defeat a tulpa. like if the mind is not in the right space then your attacks mean nothing. due to the very specific criteria and experience one would need to do anything about them, there aren't a ton of people able to do so. And as it ends up, those who are able to are extremely dedicated to the job and will most likely never leave that line of duty.And the subjugation of a tulpa isn't truly killing it either. its more so dwindling it down to its base form where its no longer a threat. harmless.

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To be added.